package techs;
import main.*;

public class MetalWorking3 extends Tech{

	/**
	 * upgrade all units
	 * @param o
	 */
	public MetalWorking3(Player o) {
		super(500, o);//sort of arbitrary cost... calibrate later
		techtype=1;
		techlevel=3;
		Name="MetalWorking3";
	}
	public void complete(){
		super.complete();
		Owner.upgrade("All", "Dam", "Unit", 2);
		
	}
	

}
